Grim Fandango,
which was released in 1998, is considered by many to be one of the best
Lucas Arts adventure games ever made. It tells the story of Manny
Calavera, a travel agent working in the land of the dead. The game
combines Aztec and film noir imagery to create a game that is wholly
unique and still has a rabid fan base. Tim Schafer, the primary writer for the original (and a mastermind behind recently critically appreciated games such as Psychonauts through his company Double Fine Productions has released the full 72 page design document that was written in 1996. [direct pdf link]. This is great reading for those who get nostalgic just thinking about the game.
Here's the opening scene of the game to help you develop an appreciation, if you haven't done so already: youtube link
Search
Adsense
Friends/Family
UNIX
Comics
Shoutbox
Localization
December 2008
Categories
Monthly Archives
- December 2008 (12)
- November 2008 (12)
- October 2008 (23)
- September 2008 (37)
- August 2008 (28)
- July 2008 (18)
- June 2008 (4)
- May 2008 (27)
- April 2008 (39)
- March 2008 (40)
- February 2008 (59)
- January 2008 (53)
- December 2007 (41)
- November 2007 (34)
- October 2007 (28)
- September 2007 (38)
- August 2007 (200)
- July 2007 (313)
- June 2007 (222)
- May 2007 (51)
- April 2007 (67)
- March 2007 (84)
- February 2007 (14)
- May 2005 (1)
- April 2005 (1)
- March 2005 (40)
- February 2005 (34)
- January 2005 (44)
- December 2004 (45)
- November 2004 (55)
- October 2004 (51)
- September 2004 (15)
- August 2004 (16)
- July 2004 (22)
- June 2004 (31)
- May 2004 (33)
- April 2004 (30)
- March 2004 (30)
- February 2004 (37)
- January 2004 (43)
- December 2003 (64)
- November 2003 (83)
- October 2003 (92)
- September 2003 (40)
- August 2003 (24)
- July 2003 (24)
- June 2003 (10)
- May 2003 (8)
- April 2003 (20)
- March 2003 (60)
- February 2003 (5)
- January 2003 (1)
- December 2002 (3)
- November 2002 (2)
- October 2002 (1)
- September 2002 (1)
- August 2002 (1)
- July 2002 (3)
- June 2002 (6)
- April 2002 (1)
